AÑO
2015
CATEGORÍA
Aprendizaje y Juego
OBJETIVOS
Equilibrar la inteligencia humana y artificial
PAL. CLAVE
gaming, learning, education
PAÍS
United States of America
CRÉDITOS
The Playnice institute
LINK
http://theplayniceinstitute.com/mindlight-2/
Mindlight
an immersive game world through which children learn to manage and overcome anxiety symptoms
MindLight incorporates several evidence-based strategies including relaxation and mindfulness techniques, attention bias modification methods, and neurofeedback mechanics that together produce an immersive game world through which children learn to manage and overcome anxiety symptoms. But this is not a “serious game” — it’s designed to be intensely fun, to harness children’s intrinsic curiosity and wonder and to bridge fantasy and reality such that children become empowered across all contexts in their lives.