AWARD YEAR
2015
CATEGORY
Play & Learning
GOALS
Quality Education
KEYWORDS
gaming, maths, education
COUNTRY
United Kingdom
DESIGNED BY
Amplify and Bossa Studios
WEBSITE
http://www.amplify.com/viewpoints/only-math-can-save-a-city-in-amplifys-game-twelve-a-dozen
TWELVE GAME
a game to engage students with novel play mechanics instead of clever marketing
Amplify is giving kids what they want with the math puzzler Twelve. Designed by London’s Bossa Studios, the same folks behind the madcap hit Surgeon Simulator, Twelve is a devilishly difficult platforming game (a la Super Mario Brothers) that actually uses math as a novel play mechanic, rather than a tone-deaf attempt to trick kids into learning. In Twelve, you play as a lost and lonely number trying to find “the one.” You must avoid zombies (the number zero, obviously) while employing algebraic equations to traverse the dark and brooding world.