AÑO
2023
CATEGORÍA
Aprendizaje y Juego
OBJETIVOS
Educación de calidad, Acción por el clima
PAL. CLAVE
video games, gameification , Gamified Education, climate change
PAÍS
United Kingdom
CRÉDITOS
Skewb Climate
LINK
https://skewbclimate.co.uk
Skewb Climate
Gamifying water and energy education
How does it work?
Skewb Climate is a unique service provider that creates bespoke digital education and gaming products, supporting the utility market to be a force for good, providing a new vehicle to engage and stimulate interest in young people in subjects which would otherwise seem hard to reach.
In example, they've created a module in Minecraft where players can learn about Carbon Monoxide in a safe virtual environment. Students find out how CO is produced, why it is dangerous and how to identify signs of a CO leak. They explore a virtual laboratory, a campsite in a forest and solve different CO incidents together!
Why is it needed?
Skewb Climate builds on increasing evidence of the role that digital products play in education, for both children and adults, overcoming some of the barriers of traditional methods.
Emerging evidence also clearly demonstrates that the delivery of environmental education to children filters down to adults they interact with at home. This transfer of knowledge from child to adult has been shown to influence adult behaviours positively.
How does it improve life?
The approach supports water and energy utility companies to engage as a force for good in the communities in which they operate through bespoke digital education tools.
Players will have the motivation to attain learning goals, increase collaboration skills, feel self-confidence in the academic field and develop computer science competencies.