AÑO
2021
CATEGORÍA
Aprendizaje y Juego
OBJETIVOS
Salud y bienestar
PAL. CLAVE
emotional design, support, mental health, Storytelling
PAÍS
United Kingdom
CRÉDITOS
Betwixt
LINK
https://www.betwixt.life/
Betwixt
An interactive adventure through a dream reality where the only way to survive is to face yourself
Described as Lifeline meets Lord of the Rings, Betwixt is an interactive smartphone game that takes a radical new approach to improving mental resilience.
You awake to find yourself in a strange, magical world — a world that responds to your emotions and makes real what you think.
With the help of a mysterious guide, you embark on an epic journey to escape the In-Between. As you travel together, you explore the surreal landscape of your inner reality and collect insights to help you think, feel, perform and live better in the real world, too.
Described as Lifeline meets Lord of the Rings, Betwixt is an interactive smartphone game that takes a radical new approach to improving mental resilience.