AÑO
2017
CATEGORÍA
Aprendizaje y Juego
OBJETIVOS
Salud y bienestar
PAL. CLAVE
gaming, brain training, mental health
PAÍS
United States of America
CRÉDITOS
Akili Interactive Labs
LINK
http://www.akiliinteractive.com/
EVO
a video game engine for patients with neurological disorders
By challenging players to move through a virtual world, Evo activates the part of the brain that processes sensory information. Exercising this part of the brain has the potential to improve cognition, like problem solving, working memory, and self-regulation, and lessen symptoms of impairment. The game is on its way to becoming the first video game to be approved by the FDA as a clinically validated treatment.